The Ebb DS1 plot appears to end at Stonebridge after which you travel through prettymuch every fantasy environmental setting (and a few others) with no apparent connection (why do you find goblin mechs after wandering through a swamp?). ![]() Which is funny really as DS1 barely has a plot. ![]() They seem to have made an 'action' RPG based on the plot of the previous games. I don't have any hopes for DS3, consolization doesn't make a game instantly bad but it does make me wary, Oblivion taught me this. Wasn't quite as much fun as the first, it seemed more balanced so there weren't as many really funny spells or unreasonably hard battles. ![]() We used Acid Glyph for a fair portion of the game, DS1 was not particularly strong on balance but that didn't matter. I don't think DS1 counted as freeroam, sure there are a few largish areas like the swamp but it's still linear.
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